Building the Next Pixar

Evie Nagy of Fast Company interviewed a bunch of Pixar alums about working for one of the best animation studios in the world, and how those experiences translated into their own ventures.

Articles like this make it difficult to pick out the best quotes because they're all so good, but I particularly enjoyed this one by Suzanne Slatcher (who helped create Finding Nemo's Sydney Opera House, the car-like rock formations in Cars, and the iconic house in Up):

“A computer will make something perfectly square, perfectly spherical, and that’s just ugly and boring. All of your time is spent kind of messing it up, which is the opposite of most people’s jobs…the real world is a big old mess and most people’s time is spent tidying it up.”

Here's another good'un for anyone who thinks they always need the newest, shiniest thing to do good work (emphasis mine):

“John Lasseter understood that this was a new medium, but the fundamental medium was storytelling, not technology. The technology helped, but it was just a better pencil—it was marrying the artists and storytellers with the technology in a way that they both really understood and appreciated. That was the key to Pixar's creative success, and it still is.”

There's plenty more where that came from, so go read the whole article.

'Ducks'

Kate Beaton, who draws the hilarious webcomic Hark! A Vagrant, just published a more personal 5-part short story called Ducks:

Ducks is about part of my time working at a mining site in Fort McMurray, the events are from 2008. It is a complicated place, it is not the same for all, and these are only my own experiences there. [...] Ducks is about a lot of things, and among these, it is about environmental destruction in an environment that includes humans.”

If you have ten minutes to spare today, it's worth reading.

Monument Valley

Monument Valley

My latest iOS gaming obsession is Monument Valley, a new platformer inspired by the art of M.C. Escher. You play as Ida, a silent princess who must navigate a series of seemingly impossible architecture by solving puzzles and avoiding the Crow People and other strange inhabitants.

Each level presents a structure that looks impossible to traverse at first, but by moving or rotating sections of the environment, you can alter these optical illusions to create a path where none existed before. Watch the official trailer and you'll see what I mean.

Monument Valley - 2

As noted in a behind-the-scenes video, every stage is like a different work of art, beautiful enough to be printed out and hung on a wall. As you interact with Ida's world, you are greeted with pleasant sound effects and music, so I recommend playing with headphones for the best experience. (I wonder if the developers plan to release the soundtrack, because I would buy it.)

Monument Valley is one of the most gorgeous and thoughtfully considered games I've seen on iOS, one that answers the question, "Are video games art?" with a resounding yes! And it's only $4, so there's not much reason to stay away.

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As a writer, my goal is to inspire others to be more creative and do their best work. If my writing has helped or inspired you in any way, please consider supporting this site with a modest donation or by signing up for the $3/month membership subscription.

Shawn Blanc's Preferred iPad Keyboard Setup

In my experience, the two most popular iPad keyboard setups have always been:

  1. Logitech Ultrathin Keyboard Cover, which is a keyboard, hard shell cover, and docking stand rolled into one.
  2. The combination of an Incase Origami Workstation and an Apple Bluetooth keyboard.

I use the former, while Shawn prefers the latter. His reasoning is perfectly solid:

“However, I have three quibbles with the keyboard case class of iPad keyboards (which includes cases, covers, folios, etc.)

  1. Most keyboard cases are designed to a specific iPad form factor. If you upgrade your iPad every so often, then you must also upgrade your keyboard case.
  2. Because I don’t mostly use an external keyboard when using my iPad, I don’t want a keyboard cover that attaches to my iPad. Though I do enjoy using the iPad for writing, that is not my chief task.
  3. For the iPad mini, it’s universally acknowledged that no good keyboard case exists. Of the ones that do fit onto an iPad mini, they have to be so small that they’re awkward and uncomfortable to type on.”

Point #2 is where I differ from Shawn. I actually do use my Logitech Ultrathin keyboard nearly constantly because all my writing is done from my iPad. Even when I'm not typing, I still keep my iPad docked on the Logitech just because it works so well as a stand and as a protective cover when closed. I almost consider it a part of my iPad at this point.

Like anything, each setup has its pros and cons. It all depends on your needs.

Fantastical 2 for iPad Released

Fantastical 2 has been my calendar app of choice for the past few months. My one quibble so far has been that it was only designed for iPhone. I have used it on my iPad in 2x mode, but it has never been a great experience.

That all changed with today's release of Fantastical 2 for iPad. All of Fantastical's key features—including the DayTicker and its ability to understand natural language input—have been carried over from the iPhone version. The main difference is that the iPad app takes full advantage of the larger screen to display more information at once. It's more than a basic calendar; it's a detailed dashboard for my schedule.

As it stands now, the iPhone version is where I will quickly create new events, and the iPad version is what I'll use to manage and review existing events. I recommend picking up both if you haven't already done so, especially since the iPad app is on sale for $10, a discount of 33%.

The Invention of the Aeropress

Zachary Crockett, writing for Priceonomics:

“There’s really nothing bad to say about the device other than the fact that it’s a funny-looking plastic thingy. Then again, its inventor, Stanford professor Alan Adler, is a world renowned inventor of funny-looking plastic thingies”

Great article about the history and making of the Aeropress, one of my all-time favorite household gadgets and easily the best coffee maker I've ever owned.

(I also love how they refer to an Adam "lonelysandwich" Lisagor video simply as, "An AeroPress fan's artsy instructional video.")

Blogging is Not Necessarily an "Amateur Thing"

Yesterday, I happened upon a blog post by Dave Winer that irked me a little (something he's managed to do in the past). He writes:

“It is possible for a professional reporter to blog, even when they're doing their job as a reporter. But it is not a professional act.”

[...]

“Why are bloggers important to reporters? Bloggers are your sources. They are the people who previous generations of reporters had to reach by telephone.”

His worldview seems to be divided thusly: there are bloggers, and there are reporters. Reporters are a step above bloggers—or, they are at least held to a higher standard. Their work must be objective, well-researched, and probably edited by a third party before publication. Bloggers are free to do whatever they want, accountable to no one but themselves. They share their knowledge and expertise for free.

I don't want to put words in his mouth because I don't follow his work that closely and I don't know him personally, but my gut tells me I'm on the right track. Assuming that I've correctly understood his gist, I have a few thoughts on the matter.

  1. There is more gray area to this topic than Dave is allowing here. While he grants that journalists can often be bloggers, it is not a two-way street in his mind—not because of differences in expertise level, but because bloggers do what they do for free.

    But that's not always the case is it? The web is laden with bloggers who get paid, some quite handsomely, to do nothing but write blog posts. The quality of work between these people—and even between a given writer's posts, sometimes—can vary wildly, but the fact remains that they make a living doing what they do. To me, that is the very definition of professional.

    You might as well say that podcasters aren't professional the way radio hosts are, but that wouldn't be true either.

  2. Positioning bloggers as mere sources to be mined by reporters seems like a huge marginalization to me. Or a generalization, if nothing else.

    Not all bloggers treat their writing as some kind of public journal or as a venue to rant about whatever political nonsense is happening that week. That kind of thing certainly exists, but there are also plenty of bloggers who go the extra mile to report facts just as well (if not better) than a reporter might. And I would argue that there are also plenty of paid reporters who have produced unprofessional work. It's very difficult to be objective 100% of the time.

  3. I don't think "blogger != reporter" is a very useful distinction to make anymore. In a world where anybody with a smartphone and internet access can break a story hours before a reporter even knows anything is happening, it seems inevitable that the role of reporter will be gradually downsized in favor of crowdsourced information.

    Sure, there will likely always be a need for sharp editorial voices to stand out above the crowd and help us make sense of it all. Great writing is great writing, no matter the source. But if some brave soul decides to live-tweet a violent riot happening nearby, does that make her less of a reporter than someone gathering facts in safety from thousands of miles away? I don't necessarily think so.

    Here's another way to think about it: if somebody goes all-in on a journalistic story, investigating the hell out of it, doing interviews, the whole nine yards...but the next day decides to post about cat GIFs, what do you call them? A reporter one day but a blogger the next? Why draw that line in the first place?

I guess what I'm trying to say here is that the line between "blogger" and "reporter" is growing fuzzier all the time. It's not a one-versus-the-other scenario that I see playing out in the future, but more of a merging of the two sides.

To think otherwise is to be stuck in the 20th century.

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As a writer, my goal is to inspire others to be more creative and do their best work. If my writing has helped or inspired you in any way, please consider supporting this site with a modest donation or by signing up for the $3/month membership subscription.

Designing Unread for iPad

Last night, Jared Sinclair announced that he will be releasing a version of Unread for iPad, and that he will be documenting the design process in a series of videos. He has provided an RSS feed for anyone who wants to follow along.

The first and second videos are up, and I already like where things are headed.

David Sparks Talks iBooks on the Technical Difficulties Podcast

Speaking of podcasts about writing, David Sparks recently guested on Technical Difficulties to discuss how he uses iBooks Author and other such tools to write and publish his Field Guide eBooks. Anyone considering getting into the self-publishing game should give it a listen.

One interesting point that came up in the conversation was the fact that a project created in iBooks Author doesn't necessarily have to be sold on the iBooks Store; it could ostensibly be used as a tool for putting together something special that can be freely shared with friends and family. Or anyone else with an iOS device, for that matter.

Shawn Blanc and Patrick Rhone's Guide to Writing

A fantastic conversation between two writers I respect and look up to. I only wish it had been longer.

Two points in the discussion that I particularly enjoyed:

  1. It's important that writers have fun writing. Sometimes I need to be reminded of this fact myself, and this was definitely one of those times.

    I've got about ten fairly large articles in the works, and I've been stressing for weeks about how to make each one top notch, but unable to focus enough to finish any one of them, which itself is another point of anxiety for me. Too much stress and not enough fun.

  2. Our audience's perception of our work can sometimes be skewed, and understandably so. They only get to see the stuff we choose to put out there, not the assembly line that brought it all together. They don't see all the drafts, edits, revisions, cuts, tough decisions, or the eureka! moments that it took to reach the final product.

    They see us posting photos on Instagram, or taking our kids to museums during the day, and perhaps they wonder, "What the hell is this guy doing not writing?" But that's rarely the whole story.

    As Shawn mentions on the podcast, there are a few benefits to working from home. As long as you're taking care of the negatives (managing your own health insurance and taxes, etc), there's no reason not to take advantage of the positives as much as possible.

So yeah, fantastic episode. Go listen.

An Interview with Me at the Wired Writers Guild

My friend J.D. Bentley invited me to do an interview about my writing workflows, publishing tools, and some other writing miscellany. I'm pretty happy with how this turned out, so I invite everyone to please go read it, especially if you're curious as to how I do things around here.

Thanks for having me, J.D.!

'9 of the Most Beautiful Buildings We Ever Tore Down'

Gizmodo:

“The years between 1880 and 1920 changed American cities completely: From elevators to air conditioning to electricity, the monumental buildings born during this period seemed like living things, humming with life. But as quickly as they rose, many of them were torn down—victims of the same progress that pushed them up.”

Such a shame about these buildings, particularly the Chicago Federal Building. I wonder what architecture we will be mourning in 2050.

(Also: did you know I wrote a beginner's guide to urban design a year ago?)

Basecamp is Now Free for Teachers

Following the company's recent name change, popular project-management app Basecamp is now allowing free access for teachers:

“Over the years, Basecamp has proven to be very popular with teachers, classrooms, and students. We want to take it to the next level by absorbing the cost and offering it free for teachers to use with their students.

We know budgets are tight these days, so hopefully this can help reduce the strain and improve school projects at the same time.”

Such a great idea. Kudos to Basecamp for realizing that there are things far more important than making money.

The company's founder and CEO, Jason Fried, spoke more about this philosophy (and about fajitas, of course) with John Gruber on the latest episode of The Talk Show. Definitely an episode worth listening to.

Diet Coda 1.5

Diet Coda is the code-editing app to get if you have to maintain websites from your iPad, and it just updated with some great new features. Files can now be stored locally and synced with Dropbox, and the app now supports a slew of new syntaxes, including Markdown. It's a $20 app, so only serious coders need apply.

The Best Pinboard App for iOS

Shawn Blanc invited me to write about iOS Pinboard apps for The Sweet Setup. It's a pretty crowded market these days, but after thoroughly testing the various Pinboard apps out there, we selected Pushpin as our top pick in the end. A very close second went to Pinswift.

Anyway, go check out the article and hit me up on Twitter to let me know what you think!

RealMac Wants to Make Things Right

Remember when RealMac came out with a new, separate version of Clear a while back, and it caused a bunch of confusion and frustration with their customers?

Well, now they want to clear the air (see what I did there?) once and for all, by going back to a single, universal version of the app and making it temporarily free so that everyone can easily migrate over:

“As Apple doesn’t offer a way to migrate users between copies of an app, we’re going to make Clear free for 24 hours so owners of Clear+ can move to the correct version free of charge.

To make sure as many people as possible can move to Clear, we’re going to do this twice in the next few weeks. We know this is risky - we rely on the income from Clear to run our small, independent company - and so whilst this was by no means an easy decision for us to make, we simply want to do the right thing for you, our customers.”

"The Truest Expression of Us"

Ryan and Tina Essmaker of The Great Discontent share a little backstory behind the formation of the site and how it led to them deciding to go full-time:

“There’s been a ton of support, but along with that, there is also scrutiny. It’s easy to criticize others, but it changes things when it’s your ass and livelihood on the line.”

There are 19 days left for their Kickstarter campaign. I highly recommend supporting these guys, they do fantastic work and I want to see them succeed.

Numerical

My buddy Andrew J. Clark (of The Menu Bar fame) just released his gorgeous, first-ever iPhone app, Numerical.

The tagline for the app is "A Calculator Without Equal", which is not only clever from a marketing perspective, but also true because the app does not have an 'equals' button. It simply calculates answers on-the-fly, and lets you use swipe gestures to undo, redo, or archive an answer for later reference.

The app also has a certain charm to it, with helpful animations and pleasant sound effects throughout (you can see it in action here). It will even give useful error messages, like if you try to divide by zero.

Andrew obviously spent a lot of time considering the little details, and Numerical has now replaced the stock iOS calculator app for me. The app is only $3, so go get it and support a brilliant guy.

'Why Indie Developers Go Insane'

Jeff Vogel has a great take on the recent Flappy Bird saga (or rather, the public response to it):

“Suppose one day I get one insult too many, I go nuts and quit or freak out. Here's what people will say about me: What a weakling. What a wimp. What an idiot. Why does he care? Why doesn't he just turn the social media off? Why can't he be tough and awesome like me? Screw that guy.

All this, of course, from people who have never experienced being in even remotely the same position.”

I've already vented enough about this topic on Twitter and elsewhere, but suffice it to say that I've been disgusted by the way people decided to lash out against a stranger on the internet about a silly little iPhone game. The media certainly didn't handle it any better.

Is it any wonder that the game's developer wanted to get away from it all?