storytelling

Structure

John McPhee, writing for The New Yorker about the evolution of his approach to (and preoccupation with) writing structure over the years:

“In some twenty months, I had submitted half a dozen pieces, short and long, and the editor, William Shawn, had bought them all. You would think that by then I would have developed some confidence in writing a new story, but I hadn’t, and never would. To lack confidence at the outset seems rational to me. It doesn’t matter that something you’ve done before worked out well. Your last piece is never going to write your next one for you. Square 1 does not become Square 2, just Square 1 squared and cubed.”

I enjoyed this little nugget about knowing where to end a piece:

“Look back upstream. If you have come to your planned ending and it doesn’t seem to be working, run your eye up the page and the page before that. You may see that your best ending is somewhere in there, that you were finished before you thought you were.”

John Lasseter on Storytelling

Caitlin Roper of WIRED examines the kind of philosophy that allowed John Lasseter and other members of Pixar to completely revitalize Disney's animation studio over the last decade:

“And the emotional core of a movie is what Lasseter pursues. Anybody can make films that dazzle you with technical wizardry or crack you up with biting humor. But that’s not enough for Lasseter. More than anything, the world’s most emotional executive wants to make movies that you connect with, movies that make you feel.

[...]

“The connection you make with your audience is an emotional connection,” Lasseter says. “The audience can’t be told to feel a certain way. They have to discover it themselves.”

Though I am neither an animator nor filmmaker, John Lasseter is one of my biggest heroes, right alongside Hiyao Miyazaki. These guys have set the standard for modern storytelling, and I aspire to approach writing in the same way they have film. I'm not there yet, of course—it's a work in progress.

The article also includes a line from Ed Catmull excellent book, Creativity, Inc., that aligns perfectly with what I said yesterday about words being more important than design:

“Visual polish frequently doesn’t matter if you are getting the story right.”

The Clues to a Great Story

Andrew Stanton of Pixar, during a 2012 TED Talk in which he shares some of the storytelling secrets he's learned over the years (timestamps included):

[6:22] “Storytelling without dialogue. It's the purest form of cinematic storytelling. It's the most inclusive approach you can take. It confirmed something I really had a hunch on, is that the audience actually wants to work for their meal. They just don't want to know that they're doing that. That's your job as a storyteller, is to hide the fact that you're making them work for their meal. We're born problem solvers. We're compelled to deduce and to deduct, because that's what we do in real life. It's this well-organized absence of information that draws us in.”

[12:19] “And it just went to prove that storytelling has *guidelines*, not hard, fast rules.”

[16:27] “And that's what I think the magic ingredient is, the secret sauce, is can you invoke wonder. Wonder is honest, it's completely innocent. It can't be artificially evoked. For me, there's no greater ability than the gift of another human being giving you that feeling -- to hold them still just for a brief moment in their day and have them surrender to wonder.”

If there's anyone I trust when it comes to guidelines for good storytelling, it's the director of Finding Nemo and WALL•E—two of my all-time favorite films. Definitely set aside twenty minutes to watch this video.